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You are here: Home / Sunsets / Hyperspace Beacon: Making roleplay events deeper in SWTOR (or any other MMORPG)

Hyperspace Beacon: Making roleplay events deeper in SWTOR (or any other MMORPG)

July 26, 2018 by massivelyop Leave a Comment

Play SWTOR for freeFrom time to time, I like to break from talking about the latest news from Star Wars: The Old Republic to talk about what I enjoy most about the setting that BioWare provides: a roleplay platform. Of course, I’ve talked about the good and the bad of the game as a roleplay platform on many occasions, so I’m not going to dive into that today. Let me say up front that it’s not a perfect platform for roleplay, but I love roleplay in MMORPGs. I also love Star Wars, and this is the platform we have right now. Hit me up in the comments if you’d like to continue that conversation. This week, however, I’d like to take apart how I construct an event for whichever SWTOR RP guild I happen to be a part of now. For anyone that might have taken part in an event that I created, you would know that I usually handle them similarly to a tabletop RPG event. I like to use a dice system to determine certain outcomes. The type of dice system usually does not matter because ultimately it’s the story and character choices that make for a great event, not the dice system. Before I dive into the three things that I try to put into all my events from small to large, I’d like to state that I believe that freeform, social, and all the other kinds of roleplay events, from light to heavy, are great. And by… [Read full story]




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