This week’s Overthinking topic comes from longtime MOP reader and commenter Sally Bowls. It’s about monetization, but it’s a nuanced argument we don’t see all that many people making. “Does ‘buyable in game’ change the monetization argument? For example, there is a $20 (sigh I’m old, make that $1000) mount in the ca$hshop. But you can also earn ‘gold’ in-game to acquire it. One one hand, $0 players can still get the mount, so their complaints are not that they can’t have it, just that they would feel better if others don’t. Which I have always thought of as shallow; drive a nice car because you like it, not because your neighbors don’t have one as nice. On the other hand, at some point, it feels like a sham – if the $20 item takes 400 hours of grinding to get or worse, each hour of grinding gives you a .25% chance of the item. I join the social media consensus: ‘also buy it with gold’ is a complete defense in games I like and an irrelevant detail in those P2W games I do not like.” Let’s Overthink it. If something’s buyable inside an MMO with gold, does that excuse… Read full this story
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Massively Overthinking: If an MMO item is buyable with gold, does that excuse its presence in the cash shop? have 307 words, post on massivelyop.com at April 4, 2019. This is cached page on MMOR. If you want remove this page, please contact us.