Google Stadia — the online, console-free game streaming service that lets users play games as easily as they access email — has gone online in 14 countries. Many gamers with early access, however, voiced their frustrations that their pre-ordered Stadia controller kits and activation codes did not arrive before today’s official launch. Despite months of anticipation, some users who received access prior to launch reported feeling let down by the service’s bandwidth-hogging nature. Google has warned users that Stadia’s performance on a given connection will decrease if used at the same time as other activities like streaming music or videos. In addition to these issue, some games need to be purchased on top of the subscription fee, which has left many confused. The pioneering game delivery platform can be enjoyed via Chromecast, Pixel smartphones and any device with Google’s Chrome browser. Access to service costs subscribers £8.99 per month and represents Google’s attempt to secure a slice of the $150 billion-a-year gaming industry. Stadia does away with the need for expensive, individual consoles by running each game on Google’s cloud servers, to which players connect. Stadia announced ten additions to the platform’s initial lineup yesterday — bringing the number of… Read full this story
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Google Stadia has LAUNCHED under a cloud: Gamers with early access say streaming service is slow and has hidden costs as customers who pre-ordered the specialist kit were STILL waiting for it hours before it went live have 312 words, post on www.dailymail.co.uk at November 19, 2019. This is cached page on MMOR. If you want remove this page, please contact us.