“In case of death, as mentioned before, the character keeps all discovered technologies and studied science, that allows quickly make up for lost time. You just might have to do a little harvesting to make that sweet gear you had before. Our goal with Tech and Science in Population Zero is to make sure that players have to build an actual character and choose what they want to do and how well they wish to be able to do it. We don’t want players being able to master all tasks in the game, because then what would the fun be in living in a world with hundreds of other colonists?” Content retrieved from: https://massivelyop.com/2019/02/16/heres-how-players-will-do-science-in-sandbox-population-zero/. … [Read more...] about Here’s how players will do science in sandbox Population Zero
Hello, warriors! We have something special for you for Vallentine’s Day: movable catapults! Although it’s the first iteration of this system, we’re excited to see the sieges even more thrilling. We’ll be gathering your feedback and suggestions, as well as data from our servers and continue improving the siege engines. There’s also a brand new open world PVP event, another improvement to the crafting system which streamlines many processes and tons of gameplay improvements and fixes. Happy Vallentine’s Day and see you in battle! Changelog v.0.8.8.0 Siege Engines update: We soft-launched the 1st iteration of movable catapults. We’re aware that they’re not perfect yet and there are bugs but we’ve reached the stage when we need to see them in action to gather data for further improvements, which will be done in the nearest updates. As the catapults are soft-launched, their damage is quite low for now. Soon, when they’ll be more … [Read more...] about Gloria Victis Deadly Harvest update – movable catapults & new open world PVP event
Our goal with Tech and Science in Population Zero is to make sure that players have to build an actual character and choose what they want to do and how well they wish to be able to do it. We don’t want players being able to master all tasks in the game, because then what would the fun be in living in a world with hundreds of other colonists? Content retrieved from: https://www.mmorpg.com/population-zero/news/population-zero-team-details-the-technology-and-science-system-1000051520. … [Read more...] about Population Zero Team Details the Technology & Science System
Cheating is bad in MMOs; we all know and accept this as a reality. Programs you don’t really know about being installed on your computer are also bad. So the good news is that Albion Online adding Easy Anti-Cheat to the game is that players are informed ahead of time and know that it will be installed along with the game’s latest update, with the program activating next week. Is its inclusion a good thing in general? The jury’s still out on that one. Content retrieved from: https://massivelyop.com/2019/02/13/albion-online-adds-in-anti-cheat-software-with-its-latest-patch/. … [Read more...] about Albion Online adds in anti-cheat software with its latest patch
“To encourage players to try out the new crown store, they will get a small 1 day long buff with any purchase. The buff strength is the same whether you spend 1 crown or 1000. You can have up to three buffs at once and there are currently 22 variations. If you make another purchase and already have three buffs, the oldest one should be overridden, and you can also dismiss the buffs yourself. These buffs will remain in place for at least two months but possibly longer to help players with the transition to an in game store instead of web store.” Content retrieved from: https://massivelyop.com/2019/02/11/shroud-of-the-avatars-cash-shop-is-now-dispensing-buffs-when-you-buy-stuff/. … [Read more...] about Did Shroud of Avatars just go pay to win?