When I rolled and transferred a bunch of characters into a RP setting, the goal was to relax a bit in FFXIV and not worry about progression. I’d do all that kind of content on my main, so there was really no need to duplicate effort. In fact, I’ve tried before in the past and struggled to maintain more than one character at end game. But of course, that didn’t end up sticking. For a very long time, I was content with my ilvl 340 gear on Amon, which I got from trading Centurio seals from hunts. Those were pretty easy to get, and they carried me through the Burn, which was as far as story got at that time. Talking About Ilvl In fact, it wasn’t until over the holidays when Syn started to poke me to run some of the larger content on Amon. I’d given up on Lighthouse on my main, and had sworn off 24-main raids for the time being, but she kept telling me they weren’t as bad as they were before. So I unlocked them on Amon, and did very casual runs – … [Read more...] about FFXIV: Back to the Raids Again
Ffxiv back to the raids again
Last night, I finished the 4.4 MSQ on my RP alt, Amon. This is the second character I’ve taken to the end of the FFXIV story, so I wanted to talk a little about that today. I learned I still hate Castrum Fluminis (I was impressed that my team actually figured out mechanics after our first wipe, but man, the 25 min DPS queue is killer). And I love Namazu Beast Tribe quests enough to do them a second time without complaint. Also, I was worried The Burn was going to be harder than it turned out to be… and I found that I still wiped on Sadu’s instance 3 times due to the final timed section before I finally beat it. Man, I hate that instance. Granted, this character wasn’t as geared as my main, but still. Annoying. But let me back up and give some history of progression on Amon since I’ve not talked much about this character before. Rolling an RP Alt My earliest screenshot of Amon dates back to September 17, 2017. So I rolled this version of him over … [Read more...] about FFXIV: Finishing 4.4 MSQ (Again)
When Radical Heights launched, I was inspired to put together a whole Perfect Ten about why trend-chasing doesn’t work for online games. Obviously, my chief focus was on games that wind up beting developed at a rushed pace to cash in on trends and then run face-first into problems with chasing momentary trends, which… you know, you can just read the article; it’s linked right there. But it also prompted a follow-up question by longtime reader Sally Bowls asking why, with all of these issues, why the same rules don’t apply to MMOs. The answer? Well, there isn’t one answer. There are three answers, all of which are part of the same set of considerations. For one thing, there’s the difference of development time and depth. For another, there’s the time before grinding. And last but not least, well… they do apply, really. But let’s take this piece by piece to talk about why trend-chasing for MMOs doesn’t quite provoke the same … [Read more...] about The Soapbox: Do MMOs still fall victim to the copycat curse?
My whole life, I’ve never had a desktop computer to call my own. I got my first PC at 17, a Sony laptop that was to go away with me across the ocean when I went to college. Then with the switching of residences, going to grad school, moving around the city in general, I figured buying laptops just made sense for someone like me with my nomadic life. But now that I’ve finally settled down, I thought maybe investing in a good desktop may be in order, so I can finally enjoy the luxuries of having a nice big screen, and more importantly, be able to do my graphics work on a computer without worrying about it scorching the skin off my legs. It’s not going to be all about work, obviously; I also made sure the new machine will be a decent gaming rig. The parts won’t be here for a while yet, but I’m already looking forward to setting it up and have been thinking about what MMOs I’ll be putting on it and also my gaming plans for the rest of 2010. World … [Read more...] about The Game Plan
Each time a new 24 man raid comes out, I hope that it might take us back to the days when I could say to just about everyone, “Oh, this is fun, and not too hard end game content for a large group to enjoy together.” Every time, this game moves further and further away from this very thing. In fact, and you might laugh, the Lighthouse has me questioning whether my hand-eye coordination and reaction time can physically keep up with the demands of the bosses at this point. It’s not just about figuring out mechanics and patterns, it’s the speed at which mechanics stack. Maybe for younger players with lots of twitch-response time, this stuff is fun and challenging. Again, I feel it’s something that has no business being here if the intention of the raid is to be a “catch-up” for gearing alt jobs. After my first run, I said I’d probably not do it again. I found nothing fun there. We’d won and I got a drop, but I felt totally defeated by … [Read more...] about FFXIV: Ridorana Wipehouse