I personally think it would be a good idea to always show the main menu banner by default at the top of the fractured forum pages in the same way it shown on news articles and others (News :Community: Media: About: The Foundation: Store). I find it very useful to be able to go back to the main menu after reading a few news articles, whereas these main these links disappear once you enter community and read any forum message : you either have to repeatedly click pack pages or reload the main url manually? Comments welcome please. … [Read more...] about Main menu banner missing from forum pages
This topic is meant to help people find Alpha 1 participants who are willing to share/stream/upload videos on gamaplay and overall informations on this testing fase with the rest of us mortals! So if you are going to be part of the select few in the Alpha 1, and are willing to share your insight on the game with us, Please post below so we can follow your posts on this forums, or your Twitch/Youtube channel Anyone else who knows (when the time comes) any information source on the alpha 1 testing phase, is more then welcome to leave a link to it here, so we can follow it too. Thanks! Love this community! … [Read more...] about Alpha1 players willing to stream/share gameplay!?
I've been watching the funding total since the Devs posted the tracker. https://fracturedmmo.com/funding/ The project has done really well considering the game is still very much under that radar. Kickstarter ended at €111,662 (USD $126,652.62). Fractured now stands at 128,457 € ($145,702.35 USD). If my math is correct, that's a 15% increase since Kickstarter. That bodes well for some extra funding once pre-Alpha starts and maybe some gameplay starts to make it's rounds. We're really close to the next stretch goal (Labyrinth Level II at 130k). I wan't to hit Enhanced Character Creation badly! Keep going Dynamight Studios! … [Read more...] about Post Kickstarter Funding is Going Well
So this has been floating around in my head for a while, especially since Fractured is a dynamic mmo, and we can influence the environment, and it us. I also know of how the combat system is meant to be set up similar to a moba brawler... We all know about the schools of combat and magic, and how they will impact how we interact with the world and others, and on that note, I wondered about certain aspects of magic that could add some spice to things. For example, teleportation is going to be a thing, supposedly, but how do you know when its safe to teleport? You don't know what's on the other side of that dimensional rift you just poked through, so now comes the proposal: Scrying magic. The ability to project your camera to people or places either through spells, scrolls, items or any combination. As enchanting is assuredly going to be king when making certain items, being able to enchant a seeing mirror for instance would be rather cool. BUT WAIT! You say... Players spying on me? … [Read more...] about Suggestion: Utility Magic, Spellbook, Spell Scrolls
Cough So, um, What if.. There was a way to sort of merge guilds? So, let's say you're with a small group of friends you got yourselves a hamlet, and then you realize it's hopeless to continue because you can't seem to do anything right so you decide to transfer guilds. What would happen to your buildings? Would they stay and be like a second settlement for the new guild or would you have to demolish them? I think you'd have to destroy them, but, it's always better for clarification on the subject and, would you be able to straight merge guilds or would you have to disband and then join? Another thing- Guild wars, are there going to be limitations or can it be like oh you have one house, send like 15 players to deal with 2 people yeah were at war now. So, yeah, Have a nice day. … [Read more...] about Guilds and Towns- Mainly a guild question.