The Overwatch forum has been updated with notice to Belgian players that paid loot boxes will soon be removed from both Overwatch and Heroes of the Storm. Blizzard, the post reads, made the decision "to comply with their (the Belgian Gaming Commission) interpretation of Belgian law". The post goes on to say that, due to the decision to comply with the Belgian interpretation, Blizzard will be implementing a number of measures to keep Belgian players from purchasing loot boxes with either real money OR gems. No matter what, we want to make sure that our players around the world have the best entertainment experience possible. While players in Belgium will no longer be able to purchase paid loot boxes in Overwatch and loot chests in Heroes of the Storm, they’ll still be able to earn them by playing the games, and they’ll still have access to all in-game content. These measures will be implemented shortly. We also remain open to further discussions with the Belgian Gaming … [Read more...] about Paid Overwatch & Heroes of the Storm Loot Boxes to be Removed in Belgium
Every marketing and PR professional in the gaming industry working on a AAA title is salivating at the opportunity to come out and say their game has none of the stuff that pisses people off. Battlefield 5's announcement delivered on just that. No Premium Pass, no Loot Boxes, and just to be a little provocative there's no Battle Royale either -- yet. The spin is already out there that the Grand Operations mode has some sort of last-man-standing built in, and also the talk of a battle royale-ish mode possibly coming in the future. What I'm mostly bummed about is the setting. Not that I dislike WW2 or anything. There was a time when I was pining to get out of the futuristic modernism we were stuck in, but I'm not sure I want to go back to WW2 either after the past few years. What I really want is a truly normal modern era. I don't want high-tech guns or anything -- just modern. There's going to be a co-op mode, but all of the details right now are hush. DICE or EA, or … [Read more...] about No Premium, No Loot Boxes, No Battle Royale
The ultimate goal of most legislation introduced vis-a-vis loot boxes generally seems aimed at making the companies behind these games change the mechanics of the aforementioned boxes. However, Webzen has reacted to new laws in the Netherlands with a more efficient stance. Mu Legend will no longer be available in the country as of June 20th, removed from both the Google Play store and the iOS stores in the region. Mu Origin will remain available. There’s no mention of any compensation for players who had spent money on the title in the past or whether refunds will be offered, although the game’s services will remain available in other countries with (presumably) no changes. Our condolences to Dutch players unable to enjoy the title any longer. Source: Official Site via MMORPG.comSHARE THIS ARTICLE … [Read more...] about Webzen is removing MU Legend from service in the Netherlands over loot boxes
Former Star Wars The Old Republic developer Damion Schubert has offered his opinion on one of the most heated and controversial entities in video gaming today: Loot Boxes. Courtesy of Reddit user hydrosphere13, who has put together a number of tweets from the ex-developer of the MMORPG, Schubert gives his opinion on Loot Boxes and how they should be utilized and implemented. Having worked with F2P games for four years, Schubert states that Loot Boxes are “crucial to that business model working.” And whilst they can be introduced in a manner that could benefit players, they are also a feature that can easily be done wrong. As for what the most common error is that developers make in free-to-play games when using Loot Boxes, Schubert stated: “The number one mistake that I’ve seen in F2P games is devs who don’t understand that NOT SPENDING IS NORMAL PLAY. Most of your customers will NEVER give you a dime.” “The Zynga Facebook games that used to … [Read more...] about Former Star Wars The Old Republic Dev Offers Thoughts on Loot Boxes
Whisper it quietly, but the boundaries between virtual gambling and online gaming are becoming increasingly blurred. This has become increasingly evident during the last 18 months or so, with high profile console games such as GTA 5 enabling players to access live, real money gambling within the context of the title’s narratives. The integration of online gambling in gaming goes far beyond this single instance, however, as the practice becomes increasingly prevalent and continues to raise concerns among regulators. In this post, we’ll ask whether gambling is becoming more prevalent in online gaming and ask what this means for players, operators and the market as a whole. What are Loot Boxes and How have they Impacted on Gaming? The integration of online gambling came to a head last year, when we began to see ‘loot boxes’ offered to players in some console games. These essentially include unlockable elements that relate to the narrative of each individual game, … [Read more...] about Are loot boxes becoming more prevalent in online gaming?