When New World was announced back in 2016, the MMO community went to work dissecting everything, from its PvP system to its business model – and yes, we even ruminated on the potential risks of setting a game in a place and point in time with a potentially ugly colonial undertone. So it’s no great surprise that when mainstream journos got their hands on the game, they’re now getting around to having that same “oh, wow, yeah, that could be bad if not handled well” moment. For example, MOP reader Thurber pointed us to a piece on Polygon arguing that even though Amazon has mixed things up – added a supernatural element, removed indigenous people – the world players are tasked with still looks like colonial America and has zombie-like monsters to defeat, resulting in what the author deems a “sanitized re-enactment of the European colonization of the Americas and elsewhere” – “a manifestation of the great white fantasy of … [Read more...] about The Daily Grind: Are you concerned about New World’s setting?
App Store dubs it “tobacco, mild alcohol, drug, adult themes, profane and gross humor, sexual materials and nudity” and rates it 12+. But Instagram has to comply with the Child Online Privacy Protection Act. The latter stipulates the age of 13 as legal for using such service. However, underage children create easily accounts here. They socialize like adults and face the same content. Are there any Instagram parental controls? Or, it’s up to parents to regulate? Let’s find out the gist of Instagram, risks it hides for children, and possible ways out for guardians. What parents should know about Instagram Children and adults are equal in their possibilities on Instagram. But both categories are being influenced differently. To prevent related risks and protect children, parents should know the whole spectrum of possibilities it offers to customers. Especially it makes sense in conditions that Instagram parental controls are limited. 4-way group video chat: It … [Read more...] about Instagram for kids: updates, potential risks, parental controls
If immersion and realism are what you crave in a new MMORPG, take a look at Codename Reality, another new game in our field of view this week. Europe-based studio Orode Productions just kicked off a Kickstarter for the game seeking $583,981 to build what it says is “the kind of project even the biggest game design companies wouldn’t dare undertake” – a “massively multiplayer online persistent entity game,” or MMOPEG for short. This one’s buy-to-play, with no sub. “Codename Reality is a realistic fantasy/medieval realm in which your actions shape the world,” the devs write in their pitch. “In other words, we have provided you with the possibility to create its history. We have redesigned the NPC system to better integrate with the realistic feeling and along with this, the death mechanic is more aligned with permanent death than with the classical MMORPG death system. You define the storyline and as such your future is … [Read more...] about ‘MMOPEG’ Codename Reality seeks half a million Kickstarter bucks to ‘redefine the MMO genre’
In third grade, my teacher sent home a report card with the note that “Justin is wonderfully strange.” Ever since then, I never found the terms “strange” or “weird” to be pejorative but rather a signpost pointing the way to interesting paths less traveled. To be weird is to deviate from the safe and predictable and instead venture into the wild and woolly lands of the imagination. When it comes to MMORPGs, I feel that more devs would love for their games to be more strange while the risk-averse studios (and their publishers) pull hard to keep traditional tropes in play. Still, every once in a while a game comes out that walk on the weird side. These MMOs don’t usually boast universal appeal, large numbers, or even great respect, but they do offer vivid imagination, hidden qualities, and a certain uniqueness that is rarely found elsewhere. Today, we will celebrate the wonderfully strange in online gaming with these 10 titles. 1. Furcadia … [Read more...] about Perfect Ten: MMORPGs that walk on the weird side
This is, bar none, the column I hate doing most on a regular basis. None of the games I highlight in here is something that I actually like pointing to; they’re games that people like, games that may very well be someone’s absolute favorites, and yet they’re also games where the future looks difficult if not outright bad. A cloudy future is never a good thing, and this particular column does not make it all right. But we’re still here in the early days of 2018, and that means it’s still the right time to look at the games we might not see around next year. For various reasons, these are the games that already look like they’re in trouble, instead of absolute face-shattering surprises like a couple of the shutdowns last year. 1. WildStar Another year, another prediction of doom? Not a happy one, of course, but one that still seems apropos. This is a game I really enjoy but that never got the traction it needed to make itself sustainable, and its … [Read more...] about Perfect Ten: The MMOs with the most uncertain futures in 2018