Ask a hundred EVE Online players when the game was at its best and you’ll get a hundred different answers. For some older players that might be the first era of nullsec colonisation between 2005 and 2007, for others it could be the 2009-2011 years of unbounded wormhole exploration, and for some it could even be at its best right now thanks to the recent addition of the compelling singleplayer PvE in Abyssal Deadspace. EVE is a constantly evolving beast, and it’s been a lot of different things to different people in its storied 15-year history. EVE thrived on the unknown in its early years, presenting a powerful sense of untapped potential and a blank canvas for players to paint with each other’s blood. A lot of that potential has been explored over the years in one expansion or another, some not quite matching up with player expectations and some absolutely blowing them out of the water. At this juncture on EVE‘s 15th year, I find myself thinking … [Read more...] about EVE Evolved: Where can EVE Online go from here?
Where does the time go
Every once in a while we receive emails here at Massively OP that share a similar sentiment. Usually that boils down to, “I love MMOs, I want to play MMOs, but I’m extremely time-limited due to family/work/superhero commitments. What should I play?” I’ve seen this question asked numerous times elsewhere, where it has been dismissed by people who go “All MMOs can be played no matter what! Just go at your own pace!” However, I don’t think that really addresses the need. These people are looking for MMOs that can be enjoyable in short bursts (say, around a half-hour) and offer advancement and progression at a rate that makes any player feel satisfied. Not every MMO does that, if we’re honest. So where can the time-limited player get a thrill and accomplishment these days? I have a suggestion. Ten of them, in fact. Guild Wars 2 While some of the Living World episodes may demand longer stretches to complete, the massive amount of map … [Read more...] about Perfect Ten: MMOs that cater to the time-limited player
Wow, just like that another ~3 months have passed and I haven’t blogged. I’m a slacker! The most exciting thing I’ve done recently is… travel to Iceland for week, to meet up with friends who were taking a vacation there. Due to various scheduling issues, I had a free day in Reykjavik after arriving and before hopping on a bus to cross the island and meet them. I did a walking tour of Reykjavik, which looks a lot like the two Ingress mosaics I did. 🙂 I also caught every Mr. Mime and Volbeat I saw (two of the European regional pokemon). More on that later. And… I wandered by the HQ of CCP. Unfortunately I was there on a Saturday and they were closed. Otherwise I would have visited the lobby! I also found the EVE Online Monument, and found my character name! I looked that up in advance of course, the print is tiny. Still, it was very cool to find my character name and of course visit Iceland which is BEAUTIFUL in basically every direction you look. … [Read more...] about Where Does the Time Go?
After covering the development of Ubisoft’s The Division since 2013, I finally got my hands on the game itself — and its PvP — at this year’s E3. It’s not exactly a true MMO, but it’s got online co-op, tablet-assisted play, and an “end of the world” setting free of zombies, all of which should translate to hype. [Apparently that tablet app has been canceled as confirmed earlier today.] New details on the Dark Zone may have scared some people off, but my interest was piqued. For my part, I’m a big fan of organic, open-world PvP; instanced PvP doesn’t do much for me unless it’s about more than just accruing points or climbing ranks or even loot. Unfortunately, the Ubisoft PR rep at E3 began the demo by telling the participants our objective was to kill the other teams in a 3v3v3 “match.” Up until that point, I hadn’t realized that Dark Zone was being billed as an arena for loot … [Read more...] about E3 2015: The Division’s Dark Zone demo does the game no favors
The Blizzard Entertainment we once knew and loved has vanished into the mists of time. Blizzard was once a shining city on a hill that stood out as a beacon of gamer-centric righteousness in the sleazy wasteland of the video game sausage factory. Blizzard’s extraordinary game development philosophy defied conventional wisdom. Blizzard did things their way. They didn’t care what anyone thought and their fans loved them for it. Today, the maverick Irvine-based gaming studio once known for its unwavering commitment to quality has been transformed by ambitious leadership that wants to turn Blizzard into the next Disney. But, there is a price to pay. To gain membership into this exclusive club you must be willing to sell your soul and conform to the obligatory leftist worldview that is held by most California-based entertainment and tech companies. For the last few years, the new Blizzard — Blizzard 2.0 — has proceeded to implement their part of the Faustian bargain. … [Read more...] about Blizzard Jumps on the Social Justice and Identity Politics Bandwagon