I wouldn’t go calling Elder Scrolls Online’s Khajiit catgirls and catboys to their faces, but we’re sure to be tempted this summer when as announced this week the Elsweyr chapter/expansion launches and we get our first chance to dig into the full depths of the province. Bring your hype! Meanwhile, players rioted over Blizzard’s WoW esports plans, Astellia announced it’s coming westward, Breach hit early access, and Fallout 76’s bug parade continued. Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review! THIS WEEK’S TOP STORIES Elder Scrolls Online will launch Elsweyr and Necromancer in June, Wrathstone DLC in February - ZeniMax has just revealed that Elsweyr, homeland of the Khajiit, is indeed Elder Scrolls Online's next chapter. The devs kicked off their stream with a teaser and the cinematic (the… Tamriel Infinium: Examining … [Read more...] about MMO Week in Review: Elder Scrolls Online’s Elsweyr chapter heralds five months of cat memes
4 day 10 hour work week
The weird thing about our perception of time is that we don’t always realize just how much things are changing around us unless we take the effort to notice or have one of those jarring experiences in which we’re faced with the past. What always astonishes me is how we get used to gradual progress in technology without realizing how dependent we’ve gotten on such things. Take video games, for example, because this is an MMO site and we talk about them quite a lot. A game that you enjoyed 10 or 20 years ago might be absolutely horrid to you now because it lacks a lot of features that have become commonplace in the meantime (personally, I’m always irked that my console JRPG characters don’t regen health after battles). Then again, these games might hold up well and pass the test of time. As much as we whine and moan about the seeming lack of progress in MMOs, the truth is that in many ways, we used to have it so much worse back in the earlier days of the … [Read more...] about Perfect Ten: MMO problems we don’t really have these days
Opposite of that feeling I had at the of Legion is the massive, overwhelming feeling of having too much to do in BFA right now. I'm not complaining -- I love having stuff to do. Zero complaints. What I'm writing here are my observations and feelings. Though I love it, I feel overwhelmed. Where do I start? What do I prioritize? At level 120 I have 6 zones all full of world quests, each with their own reputation I want to get exalted. Doing all those world quests in every zone amounts to a full-time job. There are certain reputations to prioritize because they gate content and certain character advancements. As an Alliance player, I want 7th Legion rep in order to progress my war campaign. I also want Champions of Azeroth to increase the ilvl of my Heart of Azeroth. Prioritizing those two alone is a lot of work. Trying to do all of the rest isn't attainable all in one day for me. If I split my time between just doing the quests I come across or want to do, I end … [Read more...] about When there’s too much to do
Kotaku put out a piece this week on how to game without wrecking your body, something that’s probably bound to come up in the average MMORPG player’s life. It’s filled with basic tips like “drink water, ya moron” and “sit up straight” and “don’t eat garbage” and “look at stuff other than the screen” but there are also some useful tips in there like “stretch before you binge” – including your hips and wrists, which you might otherwise overlook. For this week’s Overthinking, I’ve asked the writers to expound on two things: first, the most unhealthiest video gaming moment or habit they’ve ever had, and second, one specific thing they do to keep themselves from completely destroying their bodies when their hobby has become their career. Andrew Ross (@dengarsw): Ah man, this one’s going to be kind of boring. For me, the unhealthiest gaming moment was probably my first … [Read more...] about Massively Overthinking: How do you maintain your health while binging MMORPGs?
Plenty of panels at GDC are recorded and uploaded to the internet weeks after the event. It’s not quite the same as being there, as you miss a few things. For example, this year’s Ultima Online Post-Mortem panel was packed. It was international. It was fun, gross, nostalgiac, and sometimes groan-inducing. And I’d hate to just summarize the talk, especially since some of you vets have heard these stories before, but since ya’ll couldn’t make it, I’ll do it. For you. But for this particular panel, not only will I try to summarize what was said before the panel will be viewable online in a few weeks, but I’ll dish out on the after-panel chat with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel, including comments from the team on bad bans, kingslaying, VR, and the state of the MMORPG. Doom desires Let’s set the stage for a moment here. As the UO team pointed out, our current setups are significantly better than … [Read more...] about GDC 2018: Ultima Online post-mortem with Richard Garriott, Starr Long, Raph Koster, and Rich Vogel