“Vitality has been improved to play an increasingly important role in Legends of Aria. Vitality is lost as players engage in daily tasks in the world of Celador, from chopping trees and fishing to the inevitable and all too frequent dirt nap. Restoring Vitality will be an essential function to keep your character strong and, most importantly, well maintained vitality is essential to ensure maximum stats and optimum rates of skill gain. It’s worth noting that Vitality regeneration may only be offered by performing musicians within established Inns & Taverns. We hope that these changes create some warm and welcoming tavern experiences, offer up some strictly social, non-combat roles, and also to serve the ulterior motive of combating those who may seek to gain skills unlawfully.” Content retrieved from: https://massivelyop.com/2019/08/01/legends-of-arias-new-bard-system-sounds-an-awful-lot-like-star-wars-galaxies/. … [Read more...] about Legends of Aria’s inspired by Star Wars Galaxies?
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Star Wars: The Old Republic (SWTOR) will be launching its free to play and preferred changes for the MMORPG this month with Game Update 5.10.4. For those that don’t know, SWTOR is a free to play MMO with an optional subscription, and former paying players are known as preferred. Last month, BioWare announced that it would be making some changes to the the limitations that non-subscribers would an encounter in-game. Below are the changes coming. Increased Credit Cap Long gone are the days where you could buy a gallon of Bantha milk for five credits. Initially when SWTOR developed its Free-to-Play and Preferred models, a cap of 200,000 credits and 350,000 respectively seemed like a fair amount. Over the years, it’s become a simple truth that those credit amounts don’t buy what it used to though. As the game has grown, so has the economy. Taking this into account, SWTOR will be raising the credit cap of both Free-to-Play and Preferred members to 1,000,000 credits. … [Read more...] about Is Star Wars: The Old Republic’s F2P Changes Good or Bad?
Star Wars: The Old Republic announced this week that July's 5.10.4 update will improve the free to play experience. The 3 most notable changes are the following: Credit cap for free to play users (and preferred) will be increased to 1,000,000 (up from 200,000 and 350,000). Both free to play and preferred users will get an additional quickbar. (Free to play is now 3, Preferred is now 5). Both free to play and preferred players will gain access to quick travel and medical probes. I suspect Bioware is relaxing the game's free to play restrictions to combat a declining playerbase. Source: Official announcement FacebookTwitterReddit Related … [Read more...] about Star Wars the Old Republic Improving Free to Play Experience
Star Wars: The Old Republic has been updated to v5.10.3 "The Dantooine Incursion". New content invites players to head to and explore a brand new planet, Dantooine. The planet comes with a brand new in-game event called Pirate Incursion that ramps up the tensions between the Republic and the Empire. The planet is open for exploration at all times, though some daily quests are only available during peaceful times. Pirate Incursion will see the arrival of the Nova Blade pirates and players "fighting back both opposing factions". There are a number of rewards to earn as well: Nova Blade Gunner and Dantooine Homesteader Armor Sets Ugnaught Companion, Quick Vrik Nova Blade Walker Mount Steadfast Kath Hound Mount Guard Hound Mini-pet Dantooine-inspired Stronghold Decorations The new in-game event “Pirate Incursion” will be running back-to-back for the next two weeks - one instance of it will run from June 4th - June 11th, and then again from June 11th - June 18th. Check … [Read more...] about Star Wars: The Old Republic Dantooine Incursion Goes Live
PSYCH REPORT #3921-CMA6FILED BY: Medical Droid R33 RE: Cipher Agent Jaenneh Kerrel/designation Cipher NineEVALUATION DATE/TIME: 3657 BBY, 1922 hours The past several weeks have been something of a strain, I’ll be the first to admit. The pressures of the job are to be expected, but having to contend with the apparent assassination of a Dark Council member was… not a scenario I had fully planned for. Still, I understood that I had to be at my best, and all things considered, I believe I had taken the best course of action when I think back on the events leading up to today. I have no regrets. That, of course, is the broad-strokes assessment. Looking inward, I’m certain there were perhaps one or two things I could have done better. Chief among those is handling the confrontation with Darth Jadus. In my defense, being in the presence of a Sith Lord does not lead one to deep levels of rational thought, especially when their very physical being incites feelings of terror … [Read more...] about Choose My Adventure: A debriefing for Star Wars The Old Republic