These new features and columns are a direct benefit of your Patreon donations as well as those of you who support us by whitelisting/viewing our ads and promoting our work across social media. You put your trust and your money in us – and we’re putting both right back into the site to create more original MMORPG-related content for you. Thank you, all of you, for your continuing support! … [Read more...] about Ask Mo: Introducing Massively OP’s latest columns and columnists
The lawsuit made claims on negligence, product liability in regards to producing a “defective” product, and the RICO act. Let’s focus on that last charge to prove my above point, RICO for those outside the loop stands for Racketeer Influenced and Corrupt Organizations, it is a law specifically built for bringing down criminal organizations allowing prosecutors to take down bosses who order crimes committed despite not actually committing those crimes themselves, and Thompson thought that they could use this against porn websites for allowing a minor to access their content. … [Read more...] about [Column] Fact Check: You Can’t Teach An Old Jack New Tricks
Always keep your eyes peeled for new Quests & Missions in your fountain! While many of these reward shards, features, or stamina potions, a few allow players to earn Orbs. My recent favorite are the Sword, Lance, and Axe Mastery missions. Each includes two tasks that award Orbs, for a total of 6. These missions tend to be time sensitive so be sure to make them a priority when they show up. Some can be beyond your current power level, for example the February task ‘KO Lvl 35+ Armor Foes’ rewards a whopping 5 Orbs but may not be doable by new players. Don’t lose hope. There are new tasks available every month so keep checking back. … [Read more...] about Guide: How to Get Free Orbs in Fire Emblem Heroes
Free to Play MMORPGs have found other ways to speed up the early game experience -- MapleStory has dramatically increased EXP rates, especially during the early levels. MS has gone a step further and actually re-shaped the world to help stream line the leveling. This is a strategy I would like to see implemented more often. Trimming vast but empty zones would help funnel new players/characters more quickly into the populated later game areas. … [Read more...] about The Weekly Raid: How Should MMORPGs Handle The Early Game?
With that in mind, we're hopeful that other studios will adopt this strategy. There are so many great MMORPGs with tried and tested game worlds, mechanics, and so on. The only thing keeping them from attracting a whole new generation of players are archaic graphics, UIs, and netcode. … [Read more...] about The Weekly Raid: Which MMORPGs Should Get a Defiance Style Reboot?