Just a word of neighborly advice, but if you ever find yourself this near to a black hole, you might as well take screenshots for all you’re worth, because you’re about to be squashed into an infinitely small smear in just a few minutes. Might as well create a killer Facebook profile pic before you do. The infinitely smeared Ryuen sent this one in from Elite: Dangerous: “Since I lost most of my old screens years ago in a hard drive crash I thought it fitting to provide of an image of my CMDR looking at a black hole. He is, no doubt, pondering the reliability of spinning rust data carriers and the ease with with one might lose a backup CD.” Everyone say hello to Louie, who enjoys living on the wrong side of the cyber-law! “My TERA days are long behind me, but this screenshot from 2013 will always be one of my favorites I’ve taken in an MMO,” said Louie. “It was one of the very few times I’ve gone out of bounds in one, and it was … [Read more...] about One Shots: Event horizon ahoy!
Data loss protection
A storm of blood approaches. The rally cry in Eorzea has been sounded, and Final Fantasy XIV has released its newest expansion, Stormblood. FFXIV players have been anticipating the expansion since its announcement in late 2016, anxiously spinning theories and jumping on every rumor on reddit. Earlier this month, the expansion officially launched, and through fire and flames – or in this case, queues and DDOS – valiant players have fought to experience the hours of content available. And now, I can talk about these experiences and offer a full look at what the second official expansion of Final Fantasy XIV: A Realm Reborn has to offer.Story and Setting If there’s anything that sets Final Fantasy XIV apart from its MMO brethren, it’s the storytelling. FFXIV’s writers create stories that leave lasting emotions and memories, masterfully balanced through cutscenes and dialogue. And just as the story of Heavensward pulled at our heart, Stormblood calls forth new … [Read more...] about Final Fantasy XIV: Stormblood Launch Review
World of Warcraft pulled out all the stops this week, announcing stuff you might have thought would be saved for BlizzCon, including the Tides of Vengeance patch, complete with raids, new story content, and quality-of-life fixes. Of course, it also slipped in a massive bribe for those who agree to stay subbed, so there was that too. Plus, Guild Wars 2 released the (rather well-received) S4E4, A Star To Guide Us, and Red Dead Redemption 2 is getting that teased online mode, Red Dead Online. Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review! THIS WEEK’S TOP STORIES World of Warcraft guild Method nets world-first Mythic Uldir clear, Blizzard introduces $75 mount-and-subscription bundle - Just over one week after Blizzard opened the gates to World of Warcraft Battle for Azeroth's mythic Uldir raid, the raid has been cleared and the final boss, G'huun, has… … [Read more...] about MMO Week in Review: World of Warcraft’s bribes are just too good
July 6th, 2017, marks Pokemon Go’s first year anniversary. Love it or hate it, it’s a game that quickly made a global impact. It’s been released in at least 129 countries since January 2017, while MMO heavyweight World of Warcraft doesn’t even have Middle Eastern servers, let alone any located in Africa. Niantic has kind of waffled back and forth with its labeling of the game as an MMO, but the comparison is clear. While PoGo is more of a local multiplayer game, Massively OP staff have noted that local, non-digital games are also quite popular in MMO gamer circles. It may not be a true MMO, but Pokemon Go as a Massively Local Multiplayer Game feels like a logical evolution of our genre. ARPGs are one thing when they’re solo, but trying to build a game that puts a literal global audience on the same map feels significant. It’s not a simple evolution, though. The genre itself is already being attacked in the … [Read more...] about Pokemon Go’s first anniversary report card
Back in 2017, at the height of mainstream outrage over lockbox shenanigans, Belgium became one of the very first countries to take the problem seriously (instead of just passing the buck). The Belgian committee assigned to investigate concluded in November that “the mixing of money and addiction is gambling” and pledged to ban them. At the end of April of this year, the country effectively did just that. Its Gaming Commission spent several months investigating multiple games, ultimately finding that Overwatch, FIFA 18, and Counter Strike: Global Offensive are operating in violation of its laws specifically because of their lockbox mechanics. At the time, we had only a few scattered quotes from a translated press release, but this week the Commission has released its entire report (and there’s even a version in English). It goal is clear: to examine “whether the use of loot boxes in video games constitutes a gambling … [Read more...] about Belgian Gaming Commission releases full report barring gambleboxes in video games