The EVE Online community is aflame this week after alliance leader gigX was permanently banned for making threats of real-life violence against another player following possibly the biggest betrayal in EVE history. Some players don’t want to accept that gigX crossed a serious line and deserves his ban, and others have been asking why The Mittani’s similar actions in 2012 resulted in only a temporary ban. CCP’s official stance is that its policies have become stricter since 2012, but it’s still not entirely clear exactly where the line is drawn. Another side to the debate is that the internet itself has evolved over EVE‘s 14-year lifespan, and a lot of toxic behaviour that was accepted or commonly overlooked on the early internet is now considered totally unacceptable. Many of us have grown from a bunch of anonymous actors playing roles in fantasy game worlds to real people sharing our lives and an online hobby with each other, and antisocial behaviour is … [Read more...] about EVE Evolved: How much toxic, antisocial behaviour should MMOs tolerate?
Early years centre
I’m currently sailing through the gaming Doldrums at the moment, where I use the term based upon its nautical meaning rather than the more common colloquial use that we are familiar with today. That is to say that I am making my way through a slow, calm period of gaming where no significant progress is being made and little adventure is to be had. Since I am in no rush to get to new gaming lands, however, and I have enough store of plain and simple content to keep me from gaming starvation for a while – gaming hardtack, if you will: sustenance enough without necessarily being a delight on the palette of play – I shalln’t be found wanting through the current becalming of my evenings’ electronic entertainment. Lord of the Rings Online continues to be a sanctuary of solitude for me; it’s where I go when I want to escape all worlds and just exist outside of human space. My Warden is level sixty one and, having completed much that could be done for the … [Read more...] about So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover.
This week (until May 8), Folk Tale is on sale for 13,79 € on Steam and you may wonder: Is it worth that much money? For me, games that interest me start being “worth it” below 15 € if they’re new(ish) and below 10 for older games… very old ones below 5. Don’t ask me why, that’s just an arbitrary number that my brain decided is a good anchor. First things first: Folk Tale is in Early Access on Steam. It has been in development for a very long time (okay, “long” is subjectively used here) which is also because the developers changed the direction of the game and are making it a sandbox game with editors for us players to use and create our own maps and scenarios. My readers may remember seeing the topic of “Folk Tale” pop up here from time to time. In fact, it seems that I write about this game about once a year (June 2013, February 2014 part 1 and February 2014 part 2 – and then May 2015 now). The … [Read more...] about Folk Tale – Is it worth it now?