I’m still playing APB on occasion; there is something in the nature of the game that keeps me coming back despite the many frustrations that it is struggling against. The game has run aground on the sandbank of redesign having fought unsuccessfully against the tidal wash of PvP balance, combat mechanics and driving physics, and the players wait in some sort of shipwrecked limbo while the developers frantically try to tar over the holes and re-launch the game. At the moment I’m primarily double sculling through the game with m’colleague, where the effort of trying to row upstream against the oft infuriating and insurmountable imbalances of the game is at least a struggle shared, where possible with light-hearted ridicule of the situation, and otherwise with a silent steely tooth-grinding mutual determination, punctuated with the occasional ESRB AO rated expletive outburst. … [Read more...] about So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover.
Announcement of whatever the next large expansion is (tentatively December 2019's 3.9.0, according to our schedule) Announcement of the 4.0.0 mega-expansion A play area with computers set up for demos of all products announced Talks from Grinding Gear Games developers about their areas of expertise Finals of various tournaments A Merchandise shop Developer signing sessions Some type of party Swag bag potentially containing exclusive microtransactions and some physical items. Feel free to suggest more ideas! Check out the full post on the Path of Exile site. … [Read more...] about Grinding Gear Exploring the Possibility of EXILECON
“Glitches in the simulation have begun to appear. Visualised by strange floating orbs, up to 16 players can see and communicate with one another, and explore the universe together. While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky. While interaction is very limited, VOIP (Voice over IP) allows proximity based voice chat with other nearby explorers. Use portals to quickly travel to more populated planets, or to meet up with friends.” … [Read more...] about No Man’s Sky is finally getting multiplayer by way of ‘joint exploration’
Think of the revenge griefing situation, particularly in WoW. Unlike players in free-for-all PvP games, a WoW player has to jump through several hoops in order to talk to the ganker/gankee. As someone who’s been on both sides of the fence, I can tell you that communicating with the other person can help the other person remember that you’re a fellow player, not a mob, even when the game’s systems (like full looting) rewards players for killing you. In fact, I’ve rationally talked my way out of fights in hardcore PvP games like Darkfall by stating my case or even trying to boost the griefer’s ego, leading him to teach me tricks on defending myself and or giving me new gear. Some even became friends who watched out for me! I’ve done the same, but only in situations where the gankee specifically told me he didn’t want to “play” or was having … [Read more...] about Exploring ‘The Video Game Debate’: Moral panic and online griefing
Pre-order Fallout 76 and receive access to the Fallout 76 B.E.T.A. (Break-It Early Test Application). The B.E.T.A. will begin first for Xbox One players, followed by other platforms. Bethesda also announced the Fallout 76 Power Armor Edition – a premium collector’s edition – available for pre-order now through participating retailers across the world. … [Read more...] about – Explore a brave new world with friends later this year