When it comes to trying to figure out how to juggle multiple MMORPGs, I’ve experimented with many approaches. I’ve gone with the “whatever I feel like that night” angle, which is find except that it tends to over-favor one title in practice. Currently I’m rotating through games every 45 minutes, which allows for enough progress spread through three or so games a night. But there have been periods of my life where I’ve developed a gaming schedule, giving certain titles their own dedicated nights. For example, I might map out four nights for four specific MMOs, then the fifth is set aside for single-player fun, and finally the weekend is reserved for whatever the heck I want to play. Do you have — or have you ever had — an MMO gaming schedule? How did that work out for you? Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying … [Read more...] about The Daily Grind: Do you have an MMO gaming schedule?
Homeschooling kindergarten daily schedule
Last night, I saw a tweet go out from the WildStar account that made me super sad. “It’s show time!” Carbine said. “Sara Conavius is in town September 14–21 to help renovate your homes for the best program on holovision.” I had no stake in this game at all, and I still felt awful for the players seeing that like a jolt on Twitter – heck, I can’t even tell whether the tweet was something the devs scheduled long ago and just forgot to delete, or they really are trying to drum up support for some final events in the game before it’s gone. The player responses were similarly confused. What’s the point, they wondered, when it’s slated for execution? I’ve certainly gone through those painful thought processes myself in past games. I had to force myself to log into sunsetting games to take screenshots. I couldn’t fake enjoying it; mostly, I’d log in to commiserate with other folks who were just as frustrated … [Read more...] about The Daily Grind: Do you still log in to play MMOs that are scheduled to sunset?
We are a long way removed from the days of Final Fantasy XI, a game where you would not even consider leveling if you didn’t have at least three hours of free time… and probably more if you weren’t trying to level a tank or healer. Now, these days MMOs are far more speedy and efficient, with the overall design goal shifting to letting you get in, get something worthwhile, and get out. This is not a bad thing, but it does raise the question of which games offer the best experience on limited schedules. Sure, I can do quite a bit with just an hour a day in Final Fantasy XIV or World of Warcraft, but those are also games I know very well. And they’re going to demand at least that hour, more if I want to really make progress. By contrast, I know I can get some mission progress made in Star Trek Online with about half an hour… but that’s just storyline missions. And games like Kritika Online seem tailor-made to drop in and drop out, but is that worth it? … [Read more...] about The Daily Grind: Which MMO gives the best experience with the least time to play?
There was a time when any new MMO was only open to you if you bought it, and that made for an interesting situation. I bought a copy of Lineage II with every intent of playing it, and within a week, I found myself… logging into Final Fantasy XI, because for all its faults it was closer to what I wanted. I think my total play time in the game was something like 15 hours, tops. At this point, you rarely need to buy an MMO, but you still might wind up having a game you bought a limited edition pack for and barely used. Or you might have an old title you bought and barely played, even though it’s free now. So how about it, dear readers? Which MMO have you bought and barely played? Is it an old game you expected to love but didn’t, a recent game you had high hopes for, or just a title that somehow kept getting pushed back on your schedule? Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the … [Read more...] about The Daily Grind: Which MMO have you bought and barely played?
No company wants to be in the news by overworking its employees to death; that usually looks bad. (Due to it being bad.) Netmarble already got hit with that particular bit of badness, but Nexon appears to be hoping to get out ahead of the pack by introducing its own flexible working schedule to reduce employee stress. And it probably looks better than your work schedule, to boot. Employees will either have a mandatory working time between 10:00 a.m. and 3:00 p.m. or 11:00 a.m. and 4:00 p.m., with more flexible arrival and departure times along with a hard limit of work past 10:00 p.m. during holidays or weekends. Nexon will also be working with shuttle bus services and other local conveniences to better accommodate the needs of employees. You can catch up on the history of Netmarble’s particular struggles just below, but it’s good to see a company moving out to hopefully take care of this before multiple employee deaths. Nexon rolls out a flexible work schedule similar … [Read more...] about Nexon rolls out a flexible work schedule similar to Netmarble’s to reduce employee overwork