This week week in MMO crowdfunding, Chronicles of Elyria dropped its latest community journal, which highlighted new armor sculpts and concept art and promises inventory stacking, surname tokens, title transfers, package merging, new rewards, a 0.5.0 production blog, and domain and settlement selection coming in the future. “For our Alpha 1 backers, Caspian provided some updates via the Early Access forum,” the newsletter says, but that’s behind closed doors. Stay tuned for that prodo blog! Meanwhile, Shroud of the Avatar pushed out R62, Legends of Aria weathered a pay-to-win controversy, Camelot Unchained ran a battle test with nearly 3000 players and bots, City of Titans finished the rebuild of its alpha test server, Albion Online kicked off the Carnival Challenge, Path of Exile prepped a new patch for the Betrayal League, Dual Universe rearranged its alpha testing schedule to run three 96-hour tests per month over weekends, and we compared Star … [Read more...] about Make My MMO: Chronicles of Elyria’s armor, Shroud of the Avatar’s R62
League of legends hero builds
Over the last couple of weeks, we’ve had some tantalizing rumors and teases that both Riot Games and Blizzard are building something new: Riot’s dangled some questions about maybe making an MMORPG – might it be a League of Legends MMO? – and Blizzard’s outright said it’s returning to the Diablo franchise for multiple projects (one of which is the Switch port announced this morning). Can we hope for an MMO from one of the big studios again – and should we? That’s what we’re pondering in this week’s Massively Overthinking. Do you think either of these companies is actually working on a new MMORPG using an old IP, what might it look like if so, what are they working on if not, and what do you actually want to see happen? Andrew Ross (@dengarsw): On the Diablo side of things, I’m kind of lost. Not just because the franchise does nothing for me, but I can’t imagine multiple games coming from the IP unless … [Read more...] about Massively Overthinking: Would you want to play a League of Legends or Diablo MMORPG?
The Struggle One of the biggest challenges about this whole “blog every day” concept is that some mornings there is just nothing at all in my head to talk about. When I am sick like I was yesterday, I tend to turtle and pull my head up inside my shell, disconnecting me from the interwebs and all of you fine people. Unfortunately when my biggest source of inspiration is gone, I can get a little bit of writers block. It is mornings like this that I feel outline the importance of just allowing yourself to write whatever happens to pop into your head. It might not be epic and exciting, but it is staying true to the mission as a whole. Unfortunately we are well based the NBI 2014 initiative, otherwise I would spin this into some sort of an inspirational post about struggling through. This is not a slight in any way to the previous NBI groups, but I have been really impressed with just how tenacious the Class of 2014 has been. Generally … [Read more...] about Pairing Down
A Meaningless Term Yesterday I witnessed a conversation unfold that I have had a dozen times myself with various folks. A friend of mine made the idle comment that they would really like to see a “PVE MOBA”, to which someone else predictably replied that you cannot have a “MOBA” without PVP. The problem is that there is absolutely no clear definition of what exactly a “MOBA” is. Additionally each player seems to refer to a slightly different set of mechanics when someone says “MOBA-like”. So for some people it is all about the match based pvp action, and others it is all about the interesting class design. If you simply dissect the term “MOBA” you get Multiplayer Online Battle Arena… which in itself is another absolutely meaningless term. Multiplayer Online is clear enough but the Battle Arena part is complete nonsense. What are you battling and what sort of arena are you … [Read more...] about Chasing a PVE MOBA
In September, the world learned that former Blizzard Chief Creative Officer Rob Pardo launched a new video game studio called Bonfire Studios. Pardo’s biggest claim to fame which earned him a spot-on TIME Magazine’s 100 influential people of 2006 was that he was the prime architect of the record shattering MMORPG: World of Warcraft. Pardo’s success with WoW granted him luminary status in the video game industry. As a frequent speaker in the video game conference circuit, people listen to what he has to say, even the BBC. Recently he told them that he believes that e-sports should be an Olympic sport. It’s now clear that Rob was one of the prime proponents of Blizzard’s initiative in e-sports. It’s hard not to be impressed by Rob’s journey from mere game designer on Starcraft to entertainment visionary. But this journey is far from over. Rob left Blizzard in 2014. When people leave a video game studio the real reasons for their … [Read more...] about Rob Pardo’s Journey of Redemption Begins with Bonfire Studios