120-degree field of vision and high-definition visuals aim at providing the best holographic computing experience. While particularly aimed at professionals and commercial users, the Hololens comes built-in with Windows 10 software and runs on a battery. While this is definitely not one of the cheap thrills experience in Virtual Reality, Microsoft Hololens does appeal to a few industries like Media & animation, architecture, mechanical, healthcare, automation and research. Backed by Microsoft, Unity, and Dassault systems, Hololens is targeted more towards commercial applications rather than the mass markets. … [Read more...] about 8 Best Virtual Reality Headset To Experience VR in 2017
Release new movies 2017
Now, back on January 7, 2017, I did a (very poor, admittedly, in retrospect) video detailing how Nexon had gained publishing rights for Moonlight Blade – and that we could expect information in the near future regarding its release. … [Read more...] about Moonlight Blade North America / Europe Release Officially Confirmed By Nexon
World of Warcraft – 10 months Destiny – 8 months Diablo 3 – 7 months Final Fantasy XIV – 7 months Horizon Zero Dawn – 7 months Destiny 2 – 6 months Pokemon Go – 6 months Fallout 4 – 5 months Guild Wars 2 – 4 months Zelda: Breath of the Wild – 4 months At first glance the clear king is World of Warcraft with 10 months of play, but if you look back at past years this tends to be the one game that I am almost always at least playing a few days a month. However you notice that I largely took a complete break from the game in March and April and I feel like it is largely due to a few games coming out around the same time… Mass Effect Andromeda, Horizon Zero Dawn and Legend of Zelda: Breath of the Wild. I feel like the true winner is Destiny and Destiny 2 because if you include those as one game… then I played them every month of the year with some overlap between of two months when I was technically … [Read more...] about Games Played 2017 Edition
Demo disappointment If you haven’t noticed the small hints I’ve been dropping in our other GDC coverage, let me be blunt: I played the Summerset demo for 30 minutes and felt no desire to play more. The demo is what it is, and I’m not using that to judge Summerset as a whole, especially when what we saw was mixing textures and animations, and lacked a lot of the things that make MMOs great. Again, this may have been because as a core MMO player, I felt like I was outside the target audience for the demo. (I could fill up the rest of this article analyzing how to properly demo an MMO, but maybe, one day, I’ll do that for a soapbox.) … [Read more...] about GDC 2018: Hands-on with Elder Scrolls Online’s Summerset and a chat with ZeniMax’s Rich Lambert
Quizzing the Community When video game developers do decide to branch out, however, taking into account the community’s wants is often one of the smartest methods. Developers can use social media to directly ask for fan feedback or they can themselves keep tabs on how players are responding to other games. Social media comments surrounding the aforementioned battle royale games is a good example of this. Another good example of this is the backlash surrounding Star Wars Battlefront 2 loot boxes in late 2017. Players weren’t happy that the game’s business model asked them to pay to unlock gameplay-affecting content and as such, publisher EA removed loot boxes from the game. For many, game developers are only expected to feature loot boxes with cosmetic-only content (rather than gameplay content). Some developers have taken this on board, in attempts to avoid similar backlash. … [Read more...] about How Do Game Developers Identify Market Trends?