Players will have many opportunities to meet and socialize with other demon slayers while wandering the wilds of Sanctuary, or while conducting less-dangerous business—like upgrading gear, crafting items, or forming groups before setting off on their next adventure—in the city of Westmarch, Diablo Immortal’s sprawling central hub. … [Read more...] about BlizzCon 2018: Diablo Immortal is a ‘mobile massively multiplayer online action–role-playing game’
Role playing game
Guilda com RP leve, sobre a busca pela "Mão Decepada", os ensinamentos oriundos da entidade ''sem gênero'' chamada de Profeta do Sangue, Alteza da Mão Decepada. … [Read more...] about Portuguese/Brazilian Guild = Mild Role Play.
Would really be something if we could have a few of these! I remember the glory days where RP guilds were in such demand. Imagine all the cool events we could plan! … [Read more...] about In search of a Role Playing Guild
The real-time strategy genre has lost a lot of its popularity recently but this didn’t stop it from becoming a massively multiplayer phenomenon. These also involve persistent online worlds “inhabited” by hundreds or even thousands of players simultaneously, usually focused on development and city building rather than battles. MMORTS games can be very diverse, covering everything from medieval times to mythology, space exploration, and, of course, warfare. … [Read more...] about No Role-Playing: Massively Multiplayer Online Games With No RPG Involved
Hello Everyone,mmopulse.com which, in my opinion, is turning out to be an awesome resource if you're into the older web page based way of acquiring MMORPG news. I do have hope for the upcoming generation of MMORPG's and was curious what all of your thoughts were about games that are on the horizon. … [Read more...] about What we’re currently playing and the status of MMORPG’s