“Games really have become much more social, much more mainstream, much more widespread. We know that the games industry is growing, and that’s taking nothing away from what you call the ‘single-player, narrative, cinematic game’ but we see a lot of interest from our players in more community-driven ongoing franchises. I think that is in alignment with a lot of the trends we see in gaming overall.” … [Read more...] about Microsoft Studios Head on Games as a Service & Longevity vs Traditional Games
Sell your xbox games
Who’s paying? I’m basing this on speculation because there aren’t many details out there yet for Apple Arcade or Google Stadia. If we compare the streaming/access model to similar services, we can come up with a reasonable expectation of who’s paying for what, when. We know that there will be a subscription fee for consumers. Similar services start in the $10 a month range, and streaming services like Netflix edge above that. We can assume that this lands us in the ballpark of somewhere between $10 and $20 a month. Anything more than $20 a month and they’d be excluding a large demographic with no appetite for that big a recurring subscription. … [Read more...] about Lawful Neutral: The future of MMO game design in a streaming gaming world
Meanwhile, delays in the MMO’s development kept occurring. Mythic pushed back the launch window from 2007 to Q1 2008. This news didn’t stop players from signing up to the beta test, which saw 200,000 hopefuls submit their registrations. By November 2007, Mythic announced another delay, this time to mid-2008. A final delay in early 2008 nudged the MMO to that fall. Even then, features such as several classes and four of the six planned capital cities, were cut from pre-launch development to avoid any more delays. … [Read more...] about The Game Archaeologist: Warhammer Online
It’s a fundamental shift for a business which has always been home-hardware first, with manufacturers putting their best efforts into home consoles and considering mobile hardware second. I mean, Microsoft has never released a portable console, leaving Nintendo to absolutely dominate the space for decades with only a little competition from Sony. … [Read more...] about What Created Today’s Mobile Gaming Revolution?
In a follow up email to this news, we asked whether the acquisition will affect any of their upcoming activities, and while they have confirmed that this news does not affect EVE Vegas in October, and shouldn’t have an effect on their 2019 events. The news also comes on the heels of a rather interesting year which saw CCP Games cease VR development and sell off their Newcastle studio responsible for EVE: Valkyrie, as well as a round of layoffs last fall. … [Read more...] about CCP Games Acquired by Black Desert Online Creators Pearl Abyss