With the constant clamoring from fans for Daybreak (or someone) to create an honest-to-goodness next-gen sequel to the EverQuest franchise, you’d hope that it would actually happen someday. Obviously EverQuest Next itself didn’t pan out — not that everyone considered that title a sequel or even deserving of the EQ name. But it was impossible not to find a glimmer of hope at the news that Daybreak was hiring for positions involving a new game. And then even that tiny flame of hope was snuffed out. The upcoming unannounced title is apparently a first-person shooter, a multi-platform FPS. That doesn’t sound very compatible with the Norrath people want. But that doesn’t mean it won’t be the Norrath people get! Now before you hyperventilate: This is just speculation. I know EQIII the FPS is a longshot. If it has any ties to Daybreak’s existing portfolio at all, the new game is much more likely to be related … [Read more...] about EverQuesting: Could Daybreak’s new FPS be an EverQuest?
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Over the last couple of years, we’ve redoubled our efforts on our science-related articles, as you may have noticed from our roundups in 2016 and 2015. Last year, we even hired on a staff writer specifically to cover gaming science, especially as it relates to MMORPGs, and we’ve been collecting all of his work along with our other science posts in their very own category. Read on for a recap of our best science-related MMO articles from 2017, from EVE Online’s real-life hunt for exoplanets and the economics of MMO monetization to how lockboxes use psychology to manipulate us and the math behind the gamblebox phenom. Dr Richard Bartle even announced a new gamer matrix this year. Don’t worry; there won’t be a quiz at the end! Academics weigh in on ‘gaming addiction’ claims - We've previously discussed that according to the Manual of Mental Disorders and the industry standard Diagnostic and Statistical Manual … [Read more...] about A look back at the MMO and gaming science topics of 2017