Snowbound or bored this weekend and looking for something new to do? Breach arrived on Steam early access yesterday, bringing with it an interesting blend of MMO design, co-op dungeon crawling, and third-person action. The conceit of Breach is that an alternate dimension full of mythical creatures is bleeding over into ours, and we’ve got to stop it. In a cool twist, players can elect to take on the role of a Veil Demon class to play as the antagonist against a hero squad in the 4v1 dungeons. “It was really important that when we entered early access, Breach would be both a very refined gameplay experience and something gamers haven’t played before,” said QC Games CEO Dallas Dickinson in a press release. While Breach will eventually be free-to-play when it launches later this year, right now you do have to pay at least $25 to get into the early access test. Earlier this week, the game’s development team outlined its 2019 roadmap which included new maps, … [Read more...] about Breach hits early access with a blend of action combat and MMO dungeon crawling
Surrey early years training
2018 just cannot be stopped – not even the holiday season can put the brakes on this train. This week (and after several false starts and delays) Atlas finally set sail for early access, for the fee of $25 and the promise of a lengthy test, throttled servers, and endless cries of “ARK 2.0.” We also got a look at Ashes of Creation’s brand-new “Apocalypse” battle royale mode, raised eyebrows over Squadron 42’s huge delay and Star Citizen’s private investment, chatted with Amazon Game Studios about the closed alpha MMO New World, and debated the merits of Daybreak’s new lifetime pass. MassivelyOP has been dishing out more awards this week, with our picks for biggest MMO story, biggest blunder, best not-so-massively game, stormiest future, best MMO crafting, best studio, and best indie MMO. We’ve also kicked off our more silly end-of-the-year awards and our monthly recaps of 2018! Read on to catch up with the … [Read more...] about MMO Week in Review: Atlas stumbles drunkenly into early access, yohoho and all that
Blizzard’s just announced this morning the headlining band for this year’s BlizzCon, and it’s a tiny bit of a puzzler, as it’s actually three music groups, constituting what Blizzard is calling its own “mini music festival.” Train is one of those long-running bands you’ve definitely heard even if you can’t remember what they did. We’ll jog your memory below. Lindsey Sterling is known for her funky violin-plus-dance videos, insanely huge YouTube following, and global album success. Kristian Nairn – probably best known for his role as Hodor on Game of Thrones – is also a DJ with published dance mixes, so that ought to be fun too. Incidentally, we interviewed him on the podcast years back as he’s a huge World of Warcraft and MMORPG fan, and he was an absolute delight. Past acts at the show include Blink-182, Metallica, the Foo Fighters, Tenacious D, Linkin Park, Weird Al, and Muse so maybe this isn’t that … [Read more...] about BlizzCon 2018 announces headlining bands: Train, Lindsey Stirling, and HODOR
The template for all online games grew out of the 1990s. Many people recall Everquest as the game which changed everything and it did, trust me. However, before you had EQ, you had UO. Ultima Online created the core ideas and concepts that have driven the MMO genre for 21 straight years. Ultima gave us an early look at what PvP on a large scale might be like, it allowed players to explore a world together for the first time. Ultima Online was a revolution, and it changed everything.Logging into the screen for the first time and creating a character was not easy back then. There were no preset templates. You had to hook in by phone modem which was, well, a risky attempt at best. Once you got started there was always the fear of crashing. As you entered the world you met NPCs and players. Sometimes unsure which was which. You found your niche whether it was crafting or combat. You learned spells and maybe even were lucky enough to ride a horse.PvP was something that had barely been … [Read more...] about What Ultima Online Gave us 21 Years Ago
The Pantheon Twitter strikes again with a question I find interesting enough to write about on the blog. This one is interesting -- Perhaps because of how it's worded but also because of how people have already responded. The responses so far have been interesting. They've ranged from messaging the person to tell them what they've done wrong to laughing about it. Some people want to shrug it off, others want to just call their guild for help. Some People Just Don't Care What I find most fascinating about the responses are how they seem opposite of a previous question the community faced about how they'd deal with someone stealing their mobs. The overwhelming result of that question was to train the person. Huh. Let's ignore the irony for a minute. I don't think messaging the person and informing them of the misdeeds will do anything other than maybe making yourself feel better. It's like the guy who cuts you off in traffic. Why do they do it? Because they simply don't care. They're … [Read more...] about You’re Trained & Can’t Get Your Corpse… What Do You Do?