Earlier this month, Overwatch made headlines when a player posted up a behavioral therapy chart his wife – who happens to be a therapist – made him fill out after he complained about his game losses. The idea is that you write down your “negative thoughts” about the game experience, then reflect on that to see how your temporary emotion has distorted your opinions, then craft a positive frame instead. It’s funny – but also pretty useful, and even Overwatch Redditors were asking for a blank sheet so they could try it themselves. … [Read more...] about The Daily Grind: How do you deal with your anger in MMORPGs?
The daily grind
This kind of penalty isn’t entirely new to MMOs, whether we’re talking jail in Ultima Online or Age of Wushu, but it’s certainly creative, right? At least as long as the majority of your ship isn’t toxic and you’re the one being shoved into a cell. … [Read more...] about The Daily Grind: What’s the most creative way MMOs thwart toxicity?
All of these are approaches to handling specific community problems that MMO players deal with in text-based chat and forums (vs other online games that are more focused on toxic voice chat or grief play). Do you think they’re effective? Do text-based games have a bigger problem than voice-based games? Are chat blacklists, intelligence vetting, and dire threats enough to thwart text toxicity, or is there another way? … [Read more...] about The Daily Grind: Are blacklists, quizzes, and threats effective at reducing text toxicity in MMOs?
Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind! … [Read more...] about The Daily Grind: Which MMO NPC do you love to mock?
I have said before when discussing City of Heroes that it was not a game that really supported alts terribly well. There are a lot of other games (such as World of Warcraft and Star Wars: The Old Republic) that do a better job of ensuring that your alts get benefits from your main character. But CoH did give you lots of space for alts, and perhaps most importantly, it made sure you absolutely always had something to do with your alts. This was a wonderful and dangerous thing. … [Read more...] about The Daily Grind: How many alts do you usually have in an MMO?