Rapid response paired with resources that help dysregulated people relearn how to human effectively is my dream solution: We have an HR department in corporations that are smaller than some game communities, for crying out loud, so it stands to reason that game communities need access to such resources too. Research into how shockingly common ACEs (adverse childhood experiences) and potential developmental trauma are and how deeply they affect our development and future outcomes is underway, so there is huge scope for professionals in these fields to examine the correlation between poor behaviour in online communities and occurrences that limit people’s capacity to regulate themselves. The rapid response I mention helps build those cause-and-effect synapses and less focus on punitive measures helps remove feelings of shame that raise cortisol and trigger further outbursts, so I’d love to test if this response could be helpful long-term. Maybe, just maybe, game developers … [Read more...] about MMO Mechanics: The Fair Play Alliance and mechanising fairness
Brianna Royce (@nbrianna, blog): Yeah I’m sure I’ve done all the bad stuff. I ate the junk. I forgot to drink enough fluids. I sit funny with a leg under my other leg because my feet only barely reach the ground when I’m sitting at the right height for my desk. I used to stay up until 4 a.m. raiding and roleplaying. Probably the worst was when I was pregnant and sitting even more weirdly than usual for months and thereby developed a nasty muscle knot in my back that used to take me out of commission for days until I finally found a doctor who would do more than hand me some Vicodin. Months of therapy (and sitting on a ball instead of a chair during my last pregnancy) and I am mostly back to normal for the past few years. But it was rough there for a while. … [Read more...] about Massively Overthinking: How do you maintain your health while binging MMORPGs?
In or out? It’s crunch time for your officers: Now that you have commenced the repairing process by inviting them back, it’s time to see if some common ground can follow from heartfelt apologies and open communication. They might well have only come back to the guild because of the guild mansion and airships, but I’m an optimist and would like to think they came back because your guild means something to them. From my perspective, if you were happy to restart the guild from scratch, you’d never have reinvited them in the first place after they left, so I’m fairly confident that both parties have plenty to gain from rebuilding this guild together. Having said that, if you meet further resistance, cutting ties cleanly and opening recruitment all over again is totally a viable option to you that will be more beneficial in the long run than having off-again, on-again officers stepping in and out of the picture every time they disagree with you. It isn’t … [Read more...] about Guild Chat: Rebuilding a real-life home and an MMORPG guild all at once
Just as the cubs learn that staying put can help protect their tribe best, it’s put to the test: The Inquest drops some very tough golems on the village in response to the escape earlier. Luckily we have assistance, and a more tempered Braham shields the cubs while the commander mows down a path in between the invaders to get them to safety. The escort mission is rather long, but eventually, Braham and the commander get back to the village and must help hold the line against the invading forces and fight off those who have encroached the village and the council chamber. These are some beautiful fights that culminate in a fantastic encounter with the Mark II Beta Exterminator Golem, which is a fantastic breed of killing machine that is extremely hard to down and is exceptionally good at dealing damage. It actually kills an elder, so the commander bravely decides to take it on alone. It happens to be vulnerable to ley energy, which is the ticket to its defeat. The elders decide … [Read more...] about Flameseeker Chronicles: Deep-diving Guild Wars 2’s A Bug in the System (Part 1)
Once you’ve brought up the topic, focus on prevention of further escalation and make a plan to tackle it if this should happen again. With such habitual behaviour, the sisters are sure to slip up, so it is important to establish some sort of protocol for handling this without letting the sniping explode out into the guild chat channels. I can’t tell you what this protocol will look like because it will be a unique agreement between the leaders, you, and any officers who still wish to be involved, but it should make clear what unacceptable exchanges look like, how it can be brought up discreetly, and what the resolution should look like. You might also include practical prevention tips, such as Sister A running events on odd dates and Sister B running them on even dates, or that both sisters must mutually agree on the event calendar before it is made public and any changes to that plan go through you. … [Read more...] about Guild Chat: When sibling rivalry is ruining MMO guild relations