Count this as a huge victory for Blizzard’s attempt to legitimize and popularize its fledgling Overwatch League. The studio announced this week that it has signed a deal with both ESPN and Disney XD to exclusively televise Overwatch League games for the next two years. The coverage began yesterday with the League’s first season playoffs and will continue through the grand finals later this month. In fact, Blizzard is touting the fact that Overwatch will be the first e-sports championship broadcast ever on ABC. “We are pleased to partner with Activision Blizzard to bring Overwatch e-sports to our audience,” said Disney XD Senior Vice President Marc Buhaj. “The Blizzard team has created a genre-leading esport and a premium professional franchise system in the Overwatch League. We are kicking off the agreement by showcasing the inaugural season playoffs and Grand Finals live across our linear footprint. Together with our telecast partners at ESPN, we look … [Read more...] about Overwatch League gets ESPN and Disney XD television contract
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UX design plays a vital role in effective web design. User Experience design is a part of the web design process that improves usability and ensures that the users are satisfied with the overall design of the website. From Wikipedia: User experience design (UXD, UED or XD) is the process of enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and the product… Your product or service might be the best in your industry, but if your website UX is below standard, then you will experience a high bounce rate as well as poor conversion rate. In this post, I will explain 9 worst UX mistakes that every designer should avoid vigilantly. Let’s get started! Using a full background image is a popular trend in the web design industry. But, some website owners don’t understand the concept of using background image to highlight the content above the fold and draw attention. There are many websites I came … [Read more...] about 9 Worst UX Mistakes You Must Avoid
Though I’ve been away from Second Life for about 3-4 years, I still keep up with a number of blogs. So I knew about the whole SL Bento project going on while I was gone… I just didn’t know exactly what it meant. This turned out to be one of the most exciting parts of returning to SL. So, if you go to the join SL page, you will see a number of Bento avatars you can choose from to start with. And if you think these look like this: …You just might be surprised at how far avatar technology in SL has come. I was. So what exactly is Bento and why is it amazing? I’ll let the somewhat cheesy SL video explain the magic of what they’ve done here. Then I’ll show you how it’s transformed my own avatar. The Bento Effect The incredible thing about Bento is that the sliders within SL can change the mesh shape you’re wearing. So, you have the power to sculpt your own mesh within SL once you buy a Bento piece. Not only that, but the Bento … [Read more...] about Second Life: Bento is Pure Magic!
A little over a month ago, I wrote how some friends and I started new alts on our server, Midgardsormr, in order to take advantage of the Preferred World status. If you reach level 30 on a new character on a Preferred World, you get 15 free days of playing time. That started out well, but then I decided to change characters (from Porom to SoYa), and then Syn became busy with work and trips. Amoon and I paused at Sastasha in order to do the dungeons together as a group, but that didn’t come to pass. Seeing that I was level 22 when I got there (major experience bonus!), and Midgardsormr STILL has the Preferred World bonus, I made it a goal to level SoYa to 30… Only, I didn’t want to do Sastasha without the others, so I did it without dungeons or any MSQ at all. Thankfully, I’m quite aware of where all the quests, hunts and leves are for that level range. Along with the very nice experience bonus, I was able to sit down and hash out the remaining 7 levels between … [Read more...] about FFXIV: Preferred World Free Time
This weekend, I taught myself the basics of Blender, built my first house for Second Life and made my first sale on an item I created all on my own. Sure, it took me the better part of two days to figure out Blender and trial-and-error through making that house. Sure, I sold it for a pittance of $L50 Lindens. I didn’t feel like I could charge much for my first try at a simple house… I was more curious about the process of putting something up on the Marketplace (which I’m still learning) and whether it would sell at all. But it still felt awesome, was a crazy learning experience… and I’m eager to take these skills I’m developing and continue to build new things. I’m even writing a series of blog posts on my Second Life blog just to chronicle what I learned… mostly so I don’t forget how to do things! XD As a creator, part of me gets a little thrill out of thinking someone else in Second Life might be living in the house I built. … [Read more...] about Second Life: Building Houses for the Ultimate Sandbox